2018 will see the release of a new edition of Fading Suns, developed by me, your humble designer. You can keep up with my monthly designer diaries at the publisher’s site. Ulisses is a talented and dedicated game publisher and I’m beyond pleased to be working with them to bring back the 51st Century. Find out more here: http://www.ulisses-us.com/games/fading-suns/.
Alas, I will not be at Gen Con 50 this year, despite my earlier plans. I was looking forward to being on the Ulisses Seminar at noon on the 19th (at the Crowne Plaza : Pennsylvania Stn B) to tell you about the new Fading Suns edition in the works.
But fear not! The good folks at Ulisses — Tim and Markus and all the rest — will tell you about it and read something from me. Chris Wiese of HDI will be there, too.
Find out about Ulisses at Gen Con here: http://www.ulisses-us.com/ulisses-at-gen-con-50/ (Booth #2634)
And don’t miss the Fading Suns Passion Play LARP, here.
Also, there’s a new edition of Noble Armada, starship miniatures combat in the Fading Suns universe, from FASA Games. (Look for them on the studio 2 aisle, booths 1929 & 2029.) Find out more about that on the Noble Armada webpage.
There’s a short article by Kathleen Kaufman about StokerCon 2017 on Huffington Post. It includes a paragraph about our Werewolf game:
“A particularly unique event was a game of Werewolf, hosted by White Wolf creator and writer Bill Bridges. The game participants were none other than George R.R. Martin, fellow White Wolf creator and author Chuck Wendig, Maria Alexander, who would go on to garner her second Bram Stoker Award for YA Novel, Stephen Graham Jones, a nominee for the werewolf themed Mongrels, and New York Times Best Selling author Nancy Holden. It was truly a dream lineup for any RPG fan as well as a fascinating exercise in group storytelling. Danielle DeLisle joined the game for the second half and helped the group capture the diamonds as well as werewolf bragging, er… howling rights.”
Photo by Kathleen Kaufman. L-R: Bill Bridges, George RR Martin, Maria Alexander, Stephen Graham Jones. StokerCon2017.
I’ve never sailed the Amazon, I’ve never reached Brazil, But the Don and Magdalena, they can go there when they will! Unless I go to Rio, these wonders to behold Oh, I’d love to roll to Rio, some day before I’m old!
— Rudyard Kipling, Just So Stories
The Marvelous City
Beneath the splendor of Rio de Janeiro seethes a hotbed of occult activity. Over a score of mummies keep their tombs in Rio, their presence seeping into the soil and stones and souls of the city. Over all this reigns the infamous Teshra-Gemet, the pretender Pharaoh.
The city of Rio births marvels both bright and dark… and you never know which kind you have until it’s too late.
Cursed Necropolis: Rio contains:
- The secrets and schemes of Rio’s Arisen.
- New Utterances, from the perception usurping Horse and Rider to the cleansing fire of Baal’s Due.
- “The Serpent’s Tooth,” an all-new adventure to introduce players to the conflicts and power plays of Rio de Janeiro.