My new Fading Suns design diary is up at Ulisses North America’s site.
In other news, Amazon’s Createspace print-on-demand publishing service is being phased out for their new KDP paperbacks. I’ve gone ahead and switched over to ensure that all of you fine Fading Suns fans can order copies of My Time Among the Stars in paperback format with no hitches. Hint.
My July designer diary for Fading Suns is now up! Check it out at Ulisses North America’s site.
Hey, my new Fading Suns designer diary for June is now up at the Ulisses site. Get a sneak peek at the some of the callings practiced by nobles!
2018 will see the release of a new edition of Fading Suns, developed by me, your humble designer. You can keep up with my monthly designer diaries at the publisher’s site. Ulisses is a talented and dedicated game publisher and I’m beyond pleased to be working with them to bring back the 51st Century. Find out more here: http://www.ulisses-us.com/games/fading-suns/.
I’ll be doing a writing panel once again at SIEGE (Southern Interactive Entertainment & Gaming Expo). The conference is October 8-11, at the Marriott NW Atlanta Galleria, in Atlanta, GA. Check out http://siegecon.net/home.
Writing for Games
3:30 PM – 4:30 PM, Saturday
Salon D & E
Speakers: Warren Spector, Paul Jenkins, Bill Bridges, Michelle Menard
Description: You’ve heard the fancy words — “Narrative Design,” “Content Designer” — but what do they mean? How does one write using visuals, sounds, and actions rather than words? From cut-scene cinematics to NPC quest dialogue to world lore journals to level design and more, content designers discuss the indispensable role of storytellers and worldbuilding in an interactive medium.