Come on out this week — Friday, Oct. 3 — to SIEGE, Atlanta’s own game development conference. I’ll be moderating a panel on game writing:
Writing for Games (Friday, Oct. 3, 7:00 pm)
You’ve heard the fancy words — “Narrative Design,” “Content Designer” — but what do they mean? How does one write using visuals, sounds, and actions rather than words? From cut-scene cinematics to NPC quest dialogue to world lore journals to level design and more, content designers discuss the indispensable role of storytellers and worldbuilding in an interactive medium.
Join Brian Freyermuth, Paul Jenkins, Nathan Knack, Zoe Quinn, Eddy Webb, and me (the moderator), for the most awesome panel ever.